An automation tool that was created with Python and GUI. It was meant to convert, rename and pack textures for Unity’s HDRP pipeline. It was my first project using Python and was develop within 13 hours. Key features are:
• Single click texture conversion and packing
• Renaming texture sets
• Informing user about available textures
• Convert Roughness to Glossiness automatically (in case there is no Glossiness available)
• Filling missing textures with default values:
- AO with pure white
- Metallic with black
- Roughness/Glossiness with mid gray
Tool's Demonstration - Renaming, converting and packing textures for Unity's HRDP pipeline with one click
Convert Roughness to Glossiness automatically (in case there is no Glossiness available)